Our company is now using Unity 3D for a couple of major games in development and it became clear we wanted to benefit from this amazing work done by Pushwoosh team. It requires minimum efforts on our side and delivers functionality which is essential for most of the gaming projects.
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My name is Gabriel Hernan Vion, I am a young game developer from Argentina. I work in a small digital agency called Quadramma as Interactive Designer.
I was using Unity3d to make an application for a client which needed to have Push Notifications in order to send useful information to their users. As it was my first time working with iOS systems I didn't know where to start. So I googled the problem and tried several different approaches to it, but non of them seemed to work correctly. After dealing with intricate solutions and wasting a lot of time failing I came a across Pushwoosh... And it was Amazing! I couldn't believe how easy it seemed to be!
No tricky coding, no weird systems or plug-ins, no tedious configurations or hours of testing! It was wonderful! Just follow four simple steps and you are good to go! Easy as that!
And if you happen to have any kind of problem, their caring customer support service will provide the assistance that you need.
I am definitely recommending Pushwoosh to my co-workers. And I am planing on using it on my future projects.
What’s nice about Pushwoosh is they have a free offering with basic push features to get you started and their service applies to multiple platforms in general as well as offering plugins and samples for PhoneGap applications targeting iOS, Android, and Windows Phone 7. I noticed there also appears to be a plugin available and supported with PhoneGap Build. With all the PhoneGap support it seemed like a great service to blog about in addition to my recent push notification posts.
I was very impressed with the support I received while trying out this service. They were quick to respond with meaningful information and went out of their way to add some additional code to aid in some specific testing I was doing to try out their geozones offering which I will be posting about specifically next.